Development notes

Changelog

A concise record of visible progress, release notes, and roadmap milestones for Kumiki.

Development preview

  • Paint mode supports face-level texel painting with brush, fill, and pick tools.
  • Reference images can be placed in the scene with opacity, scale, and yaw controls.
  • The editor shell now includes layers, export controls, and build/paint mode switching.

Public release track

  • Free desktop builds for Windows, macOS, and Linux.
  • A clearer model workflow around shaped voxels, low-poly forms, and game-ready export.
  • iOS support after the desktop workflow is stable.